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Oculus video player with zoom
Oculus video player with zoom




  1. Oculus video player with zoom manual#
  2. Oculus video player with zoom software#
  3. Oculus video player with zoom windows#

azimuth, zoom level and objects apparent size change for 180° and 360° videos support access to network shared folders from a NAS (Network Attached Storage) system Unicode font support for non-Latin character used for subtitle and for media folder/file name track selection for audio, video and subtitle subtitles: internal (bitmap, text) and external: (.idx +. use your preferred headphones by selecting a different audio output device playback support for recorded binaural audio track

oculus video player with zoom oculus video player with zoom

use a lower or higher order ambisonics fields (virtual speakers layouts) to play an ambisonics audio 27 audio channel layouts for non-ambisonics audio: mono, stereo, 2.1, surround, 5.1, 6.0, 7.1, Hexadecagonal (16 audio channels), etc. 32 audio channel masks (simulated as virtual speakers, mirroring the audio output channels from played media's audio track) multiple HRTFs selections to match your head auditory characteristics ambisonics + head-locked stereo audio format playback support first-, second- and third-order ambisonics in the AmbiX and FuMa formats video image filters (sharpen, etc.) and color correction smooth-playback capability to reduce flicker, judder and stutter for videos with different fps than the VR headset's fps up-sampling the video's native frame rate to the HMD's refresh rate by using frame interpolation display video's native frame rate up to the HMD's frame rate gamut mapping to BT.709, DCI-P3 or to the HMD's color gamut

Oculus video player with zoom manual#

support BT.601, BT.709 (sRGB), BT.2020 and DCI-P3 color space (auto sellection or manual overide)

Oculus video player with zoom software#

support software video decoding up to 8K (7680x7680), 10-bit, YUV 4:4:4 support hardware video decoding playback up to 8K (7680x7680) 60fps, 4K 120fps, 10-bit, YUV 4:2:0 multiple audio and video formats support VR 180° front dome, 360° sphere Equirectangular (EQR) and Equiangular cubemap (EAC) video mapping/projection 200° FoV Fisheye VR videos (MKX200 and MKX22 lens support or any FoV possible lens type in mono, stereo or 360° format) HRTF-based 6 DoF real time binaural sound scene rendering for multiple sound sources and listener's head orientation (roll, pitch, yaw) and position (x, y, z) Virtual Home Theater has many settings controls for a customized playback experience and performance tweaking. Virtual Home Theater has one launch mode for Oculus VR API and another launch mode for StemVR (OpenVR) API. Virtual Home Theater can use software or hardware video decoding. It is recommended to use a quality flat-response studio/monitor headphones for a good audio soundstage.

oculus video player with zoom

3D stereoscopic SBS non-VR game play support viewer for 3D stereoscopic transparent alpha channel images or videos create, edit, share, load and enjoy themed environments or dioramas view transparent alpha channel 2D/3D PNG images or VP9 videos in a new way

Oculus video player with zoom windows#

browsing or watching a media stream on a virtual desktop big screen with your default Windows audio device mirrored as virtual audio speakers inside of VHT play 3D stereoscopic SBS non-VR games on a stereoscopic virtual screen play non-VR games with 7.1 surround audio on a 7.1 virtual audio speakers watch VR videos in 180°, 200° fisheye and 360° format listening to stereo, 5.1 and 7.1 surround channels music as on a real audio home theater system watch 2D or 3D movies (up to 8K (7680x7680) 60fps, 4K 120fps, 10-bit, YUV 4:2:0) on a virtual big screen with virtual audio speakers (stereo, 5.1, 7.1, etc.) and subtitle The demo version has all the features of the purchased version, except that the utilization duration for each media file playback and desktop mirroring is limited to few minutes. Virtual Home Theater (VHT) is a video and an audio player, an image viewer, an environment or diorama editor and a desktop mirroring VR software that simulate the audio channels from a media file as virtual sound objects or virtual speakers, delivering true 3D spatial audio in VR, replacing the old 'head-locked' stereo audio technology.






Oculus video player with zoom